#include <socket.hh>
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template<typename Cont > |
static std::vector< FullSocket * > | select (Cont &sockets, long secs, long usec) |
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nds_impl::Socket::FullSocket::FullSocket |
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inline |
nds_impl::Socket::FullSocket::FullSocket |
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FullSocket && |
other | ) |
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inline |
nds_impl::Socket::FullSocket::FullSocket |
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socket_type |
s | ) |
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inlineexplicit |
nds_impl::Socket::FullSocket::~FullSocket |
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inline |
nds_impl::Socket::FullSocket::FullSocket |
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const FullSocket & |
other | ) |
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private |
FullSocket nds_impl::Socket::FullSocket::accept |
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inline |
void nds_impl::Socket::FullSocket::bind |
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const std::string & |
address | ) |
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inline |
void nds_impl::Socket::FullSocket::connect |
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const std::string & |
target | ) |
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inline |
socket_type nds_impl::Socket::FullSocket::get |
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const |
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inline |
bool nds_impl::Socket::FullSocket::good |
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const |
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inline |
unsigned short nds_impl::Socket::FullSocket::listen |
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int |
queue_depth = 100 | ) |
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inline |
unsigned short nds_impl::Socket::FullSocket::listen |
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const std::string & |
address, |
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int |
queue_depth = 100 |
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) |
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inline |
char * nds_impl::Socket::FullSocket::read_available |
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char * |
start, |
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char * |
end |
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) |
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inline |
void nds_impl::Socket::FullSocket::reset |
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socket_type |
fd | ) |
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inline |
template<typename Cont >
static std::vector< FullSocket* > nds_impl::Socket::FullSocket::select |
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Cont & |
sockets, |
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long |
secs, |
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long |
usec |
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) |
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inlinestatic |
void nds_impl::Socket::FullSocket::set_option |
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int |
id, |
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int |
val |
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) |
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inlineprivate |
void nds_impl::Socket::FullSocket::swap |
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FullSocket & |
other | ) |
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inline |
void nds_impl::Socket::FullSocket::write_all |
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const char * |
start, |
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const char * |
end |
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) |
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inline |
The documentation for this class was generated from the following file: